j5d32
BioWare have This update is focusing on class changes. Check it out below:
Jedi Knight 4v2o26
Guardian 3m6c6
- Focused Defense now grants 12 charges (up from 10) and lasts for 15 seconds (up from 10).
Sith Warrior 2r63d
Juggernaut 3m1nu
- Enraged Defense now grants 12 charges (up from 10) and lasts for 15 seconds (up from 10).
Jedi Consular 2o5t39
Sage 151j5j
- Redesigned the Upheaval utility: Project gains a 25% chance to produce a second Project that deals 25% damage.
Telekinetics 6u1p4
- Fixed an issue that caused Tremors to apply Unshakable early, negating interrupts.
Shadow 726c4n
Infiltration 705o5w
- Kinetic Field now increases damage reduction by 3% for 15 seconds (up from 2%) when dealing critical damage. This effect stacks up to 3 times.
Sith Inquisitor 314jt
Sorcerer 113r3n
- Redesigned the Chain Shock utility: Shock gains a 25% chance to produce a second Shock that deals 25% damage.
Lightning 6j236d
- Fixed an issue that caused Conduction to apply Unshakable early, negating interrupts.
Assassin q3e8
Deception 92v57
- Entropic Field now increases damage reduction by 3% for 15 seconds (up from 2%) when dealing critical damage. This effect stacks up to 3 times.
Trooper p1lp
Commando 3g6j1q
Assault Specialist 613rz
- Degauss now increases defense chance by 35% (up from 25%) when activating Diversion. This effect lasts for 6 seconds.
- Rapid Recharge no longer benefits from a 2% alacrity increase.
Gunnery 2b5e5i
- Redesigned Decoy: Diversion grants 5 charges of Decoy. Each charge of Decoy intercepts and absorbs an incoming Force or tech attack. Each time you absorb a Force or tech attack in this manner, Decoy loses 1 charge. Lasts up to 10 seconds.
- Curtain of Fire may now be triggered by activating Hail of Bolts, in addition to Grav Round.
Bounty Hunter p1b6c
Mercenary 2p4a5j
Innovative Ordnance 451y6a
- Degauss now increases defense chance by 35% (up from 25%) when activating Chaff Flare. This effect lasts for 6 seconds.
- Rapid Venting no longer benefits from a 2% alacrity increase.
Arsenal 3k6f6k
- Redesigned Decoy: Chaff Flare grants 5 charges of Decoy. Each charge of Decoy intercepts and absorbs an incoming Force or tech attack. Each time you absorb a Force or tech attack in this manner, Decoy loses 1 charge. Lasts up to 10 seconds.
- Barrage may now be triggered by activating Sweeping Blasters, in addition to Tracer Missile.