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Star Wars: Uprising is the franchise’s newest mobile role-play game from ultimate war for victory come to life right in front of their eyes.

To be able to dig deeper into the game and what Star Wars fans can expect from it, Fansided’s Entertainment division director, Nick Tylwalk, interviewed one man that was important to Daniel Erickson, who was also formerly a creative director on Star Wars: The Old Republic.

  1. As one of the first games to explore the fertile space between Return of the Jedi and The Force Awakens, how happy are you with the balance you achieved between elements that are familiar to longtime Star Wars fans and new ones?

Extremely happy. There are touches in Uprising for fans of the original trilogy, the prequels, Star Wars storyline.

  1. Star Wars characters?

Starting with either gender and multiple species, players have tons of physical game represents a core Star Wars fantasy (Bounty Hunter, Smuggler, Rebel Guerilla, etc.) and players can learn from all of them, mixing and matching to create their unique identity.