Jesse Sky Answers Questions From Community 2o4t

Yesterday  Lead Flashpoints and Operations Designer Jesse Sky took on the forums and answered questions from the community. Jesse Sky was highlighted in the  recent Meet the Developers post. Included in the topics answered are Flashpoints, Operations, and more. 4x4n1

Hello everyone! Here are answers to some of the questions you had for Jesse! Thanks for participating in our first Meet the Developers feature – you can expect to see more of these in the future!

Q: With an Art History degree, how did you get into the role of a gaming developer? Do you have an additional qualification which enabled you to get into that position or was it purely from interest?

Jesse: When we story about how they broke into the industry.

In my case, I was selected for an interview after winning a module-building contest for Neverwinter Nights, and I happened to have thousands of hours logged in MMOs going back to the 90s. That got me a junior design position. I’ve been game design, a degree can help you, but your qualifications are only really proven once you’re in the door. Every development project is a learning experience, so the real test is how willing you are to learn and grow.